11/19/2023 0 Comments Can i have a wizard with a gun in 5eTinker’s Tools are used to repair yourįirearms, and the more you fight the more frequently you’ll be repairing a Gunsmith: Tinker’s Tools will prove to beĪn important part of your character. OfĬourse, waiting for your subclass to get proficiency means that you spent Subclasses – Gunslingerįirearms is obviously important for a character built around firearms. You can still do two-weapon fighting without the fighting style,Īnd Archery will probably net better damage output. Still isn’t a good proposition for fighters because the math simply doesn’t Makes dual wielding pistols a possibility. Management and Quickdraw you can easily avoid reloading in combat. Two-Weapon Fighting PHB: Pistols can fire four shots before reloading, and with some simple.Great Weapon Fighting PHB: A possibility for muskets, but muskets aren’t good enough to justify.Dueling PHB: +2 damage while using a single pistol.Defense PHB: You’re fighting at range, so AC isn’t quite as important as it is for.Where a 20th-level character can expect a maximum of +11 to hit. Archery PHB: The obvious choice for ranged builds.For more on the Fighter’s class features, see my Fighter Handbook.įighting Style: One of the Fighter’s iconicĪbilities, your choice of fighting style has a significant effect on which This article presents a subset of the Fighter’s class features specifically relevant to the Gunslinger. Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Example Build – Variant Human Fighter (Gunslinger).For more information on the Fighter, see my Fighter Handbook. This guide is specifically for the Gunslinger Fighter, and omits sections of my typical class handbooks when those sections aren’t meaningfully different from other members of the subclass. This handbook assumes that you are not combining the two options. It’s important to note that Mercer’s Gunslinger was published several years prior to the official Gunner feat’s publication in Tasha’s Cauldron of Everything, and as such the two are not designed to work alongside each other. The Gunslinger was originally adapted from the Pathfinder RPG when the Critical Roll podcast migrated from Pathfinder to 5th Edition DnD, and there are still a handful of things which call back to the Pathfinder rules. You choose a set of “Trick Shots” which let you expend a limited resource pool (grit points) to do some extra stuff on top of attacking and dealing damage. The Gunslinger is in many ways similar to the Battle Master fighter. While there are numerous homebrew incarnations of a gunslinger class or archetype, Matt Mercer’s has gained a great deal of traction in the DnD community, and I have received numerous requests to cover it. This handbook is for version 1.3 of Matt Mercer’s Gunslinger ( Affiliate Link).
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